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V1 [b][i]Wolf Fang[/i][/b] (ウルフファング), fully titled as [b][i]Wolf Fang: Kuhga 2001[/i][/b] (ウルフファング 空牙2001), and known outside of Japan as [b][i]Rohga: Armor Force[/i][/b], is a 1991 run and gun/platform hybrid [[mecha]] arcade [[video game]] developed and published by [[Data East]]. It is part of the [[Kuhga]] trilogy.

[i]Wolf Fang[/i] is the sequel to [[kuhga|Vapor Trail: Hyper Offence Formation]] and was followed by [i][b]Skull Fang[/b][/i] ([[Kuhga Gaiden]]). The game focuses in 2D side-scrolling mecha shooting action instead of fighter jets. As the players control a mecha, they have the opportunity to arm it with different weapons. There are four types of mecha they can choose from, each one offering different attacks and stage of mobility as they can choose a standard humanoid mecha, a hovering mecha, a four legged [[walker]] mecha and a six wheeled mecha. They can also assemble the mecha according to armaments and features of their own choosing.

The player's mecha has up to eight points of health that when completely depleted, forces the player's mecha operator to eject safely.

[i]Wolf Fang[/i] was ported to the Sony [[PlayStation]] and [[Sega Saturn]] in 1996 and 1997 respectively by conversion company Xing.

The console versions have added features such as a new title screen, new introduction, an arranged soundtrack and a staff roll after the endings. The arcade versions outside Japan however, have a number of things cut. There is no story intermissions between the stages and there is no stage selection leading to 4 different endings found on the Japanese version, but the game cycles through all 12 stages like in the Japanese version's expert mode.

In 2010, [i]Wolf Fang[/i] was also added to the PlayStation Network to allow users to download to and play either on the [[PlayStation Portable]] or the [[PlayStation 3]].
Updated by bot Sun, Sep 18 '22, 02:55